`CZML.ArcType`

— Type**ArcType**

The type of an arc.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/ArcType

`CZML.Billboard`

— Type**Billboard**

A billboard, or viewport-aligned image. The billboard is positioned in the scene by the

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Billboard

`CZML.Box`

— Type**Box**

A box, which is a closed rectangular cuboid.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Box

`CZML.BoxDimensions`

— Type**BoxDimensions**

The width, depth, and height of a box.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/BoxDimensions

`CZML.CheckerboardMaterial`

— Type**CheckerboardMaterial**

A material that fills the surface with a checkerboard pattern.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/CheckerboardMaterial

`CZML.ClassificationType`

— Type**ClassificationType**

Whether a classification affects terrain, 3D Tiles, or both.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/ClassificationType

`CZML.Clock`

— Type**Clock**

Initial settings for a simulated clock when a document is loaded. The start and stop time are configured using the interval property.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Clock

`CZML.Color`

— Type**Color**

A color. The color can optionally vary over time.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Color

`CZML.Corridor`

— Type**Corridor**

A corridor, which is a shape defined by a centerline and width that conforms to the curvature of the globe. It can be placed on the surface or at altitude and can optionally be extruded into a volume.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Corridor

`CZML.Cylinder`

— Type**Cylinder**

A cylinder, truncated cone, or cone defined by a length, top radius, and bottom radius.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Cylinder

`CZML.Deletable`

— Type**DeletableProperty**

The base schema for a property whose value may be deleted.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/DeletableProperty

`CZML.DistanceDisplayCondition`

— Type**DistanceDisplayCondition**

Indicates the visibility of an object based on the distance to the camera.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/DistanceDisplayCondition

`CZML.Document`

— Type**Document**

A document containing a preamble and one or more packet.

`CZML.Ellipse`

— Type**Ellipse**

An ellipse, which is a closed curve on or above the surface of the Earth.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Ellipse

`CZML.Ellipsoid`

— Type**Ellipsoid**

A closed quadric surface that is a three-dimensional analogue of an ellipse.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Ellipsoid

`CZML.EllipsoidRadii`

— Type**EllipsoidRadii**

The radii of an ellipsoid.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/EllipsoidRadii

`CZML.EyeOffset`

— Type**EyeOffset**

An offset in eye coordinates which can optionally vary over time. Eye coordinates are a left-handed coordinate system where the X-axis points toward the viewer's right, the Y-axis poitns up, and the Z-axis points into the screen.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/EyeOffset

`CZML.Font`

— Type**Font**

A font used to draw text. Fonts are specified using the same syntax as the CSS "font" property.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Font

`CZML.GridMaterial`

— Type**GridMaterial**

A material that fills the surface with a two-dimensional grid.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/GridMaterial

`CZML.HeightReference`

— Type**HeightReference**

The height reference of an object, which indicates if the object's position is relative to terrain or not.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/HeightReference

`CZML.ImageMaterial`

— Type**ImageMaterial**

A material that fills the surface with an image.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/ImageMaterial

`CZML.Interpolatable`

— Type**InterpolatableProperty**

The base schema for a property whose value may be determined by interpolating over provided time-tagged samples.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/InterpolatableProperty

`CZML.Label`

— Type**Label**

A string of text.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Label

`CZML.Material`

— Type**Material**

A definition of how a surface is colored or shaded.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Material

`CZML.Model`

— Type**Model**

A 3D model.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Model

`CZML.NearFarScalar`

— Type**NearFarScalar**

A numeric value which will be linearly interpolated between two values based on an object's distance from the camera, in eye coordinates. The computed value will interpolate between the near value and the far value while the camera distance falls between the near distance and the far distance, and will be clamped to the near or far value while the distance is less than the near distance or greater than the far distance, respectively.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/NearFarScalar

`CZML.NodeTransformation`

— Type**NodeTransformation**

A set of transformations to apply to a particular node in a 3D model.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/NodeTransformation

`CZML.Orientation`

— Type**Orientation**

Defines an orientation. An orientation is a rotation that takes a vector expressed in the "body" axes of the object and transforms it to the Earth fixed axes.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Orientation

`CZML.Packet`

— Type**Packet**

Describes the graphical properties of a single object in a scene, such as a single aircraft.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Packet

`CZML.Path`

— Type**Path**

A path, which is a polyline defined by the motion of an object over time. The possible vertices of the path are specified by the

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Path

`CZML.PixelOffset`

— Type**PixelOffset**

A pixel offset in viewport coordinates. A pixel offset is the number of pixels up and to the right to place an element relative to an origin.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/PixelOffset

`CZML.Point`

— Type**Point**

A point, or viewport-aligned circle.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Point

`CZML.Polygon`

— Type**Polygon**

A polygon, which is a closed figure on the surface of the Earth.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Polygon

`CZML.Polyline`

— Type**Polyline**

A polyline, which is a line in the scene composed of multiple segments.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Polyline

`CZML.PolylineArrowMaterial`

— Type**PolylineArrowMaterial**

A material that fills the surface of a line with an arrow.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/PolylineArrowMaterial

`CZML.PolylineDashMaterial`

— Type**PolylineDashMaterial**

A material that fills the surface of a line with a pattern of dashes.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/PolylineDashMaterial

`CZML.PolylineGlowMaterial`

— Type**PolylineGlowMaterial**

A material that fills the surface of a line with a glowing color.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/PolylineGlowMaterial

`CZML.PolylineMaterial`

— Type**PolylineMaterial**

A definition of how a polyline is colored or shaded.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/PolylineMaterial

`CZML.PolylineOutlineMaterial`

— Type**PolylineOutlineMaterial**

A material that fills the surface of a line with an outlined color.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/PolylineOutlineMaterial

`CZML.PolylineVolume`

— Type**PolylineVolume**

A polyline with a volume, defined as a 2D shape extruded along a polyline that conforms to the curvature of the globe.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/PolylineVolume

`CZML.Position`

— Type**Position**

Defines a position. The position can optionally vary over time.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Position

`CZML.PositionList`

— Type**PositionList**

A list of positions.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/PositionList

`CZML.Preamble`

— Type**Preamble**

The preamble packet.

`CZML.Rectangle`

— Type**Rectangle**

A cartographic rectangle, which conforms to the curvature of the globe and can be placed on the surface or at altitude and can optionally be extruded into a volume.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Rectangle

`CZML.RectangleCoordinates`

— Type**RectangleCoordinates**

A set of coordinates describing a cartographic rectangle on the surface of the ellipsoid.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/RectangleCoordinates

`CZML.ShadowMode`

— Type**ShadowMode**

Whether or not an object casts or receives shadows from each light source when shadows are enabled.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/ShadowMode

`CZML.Shape`

— Type**Shape**

A list of two-dimensional positions defining a shape.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Shape

`CZML.SolidColorMaterial`

— Type**SolidColorMaterial**

A material that fills the surface with a solid color.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/SolidColorMaterial

`CZML.StripeMaterial`

— Type**StripeMaterial**

A material that fills the surface with alternating colors.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/StripeMaterial

`CZML.TileSet`

— Type**TileSet**

A 3D Tiles tileset.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/TileSet

`CZML.Uri`

— Type**Uri**

A URI value. The URI can optionally vary with time.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Uri

`CZML.ViewFrom`

— Type**ViewFrom**

A suggested initial camera position offset when tracking this object, specified as a Cartesian position. Typically defined in the East (x), North (y), Up (z) reference frame relative to the object's position, but may use another frame depending on the object's velocity.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/ViewFrom

`CZML.Wall`

— Type**Wall**

A two-dimensional wall defined as a line strip and optional maximum and minimum heights, which conforms to the curvature of the globe and can be placed along the surface or at altitude.

See here for more details: https://github.com/AnalyticalGraphicsInc/czml-writer/wiki/Wall