StratiGraphics.EnvironmentType
Environment([rng,] processes, transitions, durations)

Geological environment with processes, transitions and durations.

StratiGraphics.StratSimType
StratSim(var₁=>param₁, var₂=>param₂, ...)

Stratigraphy simulation with Markov-Poisson sampling.

Parameters

  • environment - geological environment
  • state - initial geological state
  • stack - stacking scheme (:erosional or :depositional)
  • nepochs - number of epochs (default to 10)
  • fillbase - fill value for the bottom layer (default to NaN)
  • filltop - fill value for the top layer (default to NaN)

References

Hoffimann 2018. Morphodynamic analysis and statistical synthesis of geormorphic data.

StratiGraphics.StratSimJointParamType
StratSim(var₁=>param₁, var₂=>param₂, ...)

Stratigraphy simulation with Markov-Poisson sampling.

Parameters

  • environment - geological environment
  • state - initial geological state
  • stack - stacking scheme (:erosional or :depositional)
  • nepochs - number of epochs (default to 10)
  • fillbase - fill value for the bottom layer (default to NaN)
  • filltop - fill value for the top layer (default to NaN)

References

Hoffimann 2018. Morphodynamic analysis and statistical synthesis of geormorphic data.

StratiGraphics.StratSimParamType
StratSim(var₁=>param₁, var₂=>param₂, ...)

Stratigraphy simulation with Markov-Poisson sampling.

Parameters

  • environment - geological environment
  • state - initial geological state
  • stack - stacking scheme (:erosional or :depositional)
  • nepochs - number of epochs (default to 10)
  • fillbase - fill value for the bottom layer (default to NaN)
  • filltop - fill value for the top layer (default to NaN)

References

Hoffimann 2018. Morphodynamic analysis and statistical synthesis of geormorphic data.

Base.iterateFunction
iterate(env, state=nothing)

Iterate the environment env producing processes and durations.

StratiGraphics.evolve!Method
evolve!(state, proc, Δt)

Evolve the state with process proc for a time period Δt.

StratiGraphics.evolve!Method
evolve!(state, proc, Δt)

Evolve the landscape state with timeless process proc for a time period Δt.

StratiGraphics.evolve!Method
evolve!(land, proc, Δt)

Evolve the land with timeless process proc for a time period Δt.

StratiGraphics.simulateFunction
simulate(env, state, nepochs=10)

Simulate the geological environment env for a number of epochs nepochs starting from a state.